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UseQR

Glossary

Scan rate

Scan rate is the share of people who see a QR code and scan it. There is no universal benchmark worth quoting — placement, context and the reason to scan swamp every other variable, including the design of the code itself.

Why published benchmarks are close to useless

Vendor-published scan rates are drawn from their own customers' campaigns, with no control for placement or offer, and are usually reported as a ratio to impressions that nobody measured. A "3% average scan rate" is a marketing artefact, not a statistic.

What actually moves it

  1. Distance and dwell time. A code someone stands next to for thirty seconds outperforms one across a room by an order of magnitude.
  2. A stated reason. "Scan for the wine list" beats "Scan me" by a wide margin.
  3. Physical accessibility. Eye level, unobstructed, matt.
  4. Size for the distance. Under the ten-to-one rule, most codes are too small.
  5. What happens next. A slow or irrelevant landing page kills repeat scanning of every code you print thereafter.

Measuring your own

Use UTM parameters and read your own analytics. Compare like for like — same offer, different placement — and you will learn more in a fortnight than any industry benchmark will tell you.

  • UTM parameterUTM parameters are query-string tags — utm_source, utm_medium, utm_campaign — that let your analytics attribute a visit to a specific campaign. In QR…
  • Contrast ratioContrast ratio is the luminance difference between a QR code's dark and light modules. Decoders need a clear threshold; the practical floor is about 40%…
  • DPI (dots per inch)DPI is printing resolution. For QR codes it matters because each module must be rendered from a whole number of printer dots — 300 dpi is the practical…